You Can Build A Mobile App In 12 Easy Steps

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So many people has numerous great App Idea burning in their brain, but they never know ways to make them come to reality. They always thought of its profit and potentials but never know how to make it come true, in this article I will show you how you can build a mobile app without coding.

Sometimes they thought of hiring an App developer, pay him heavily for your own idea, while there are lots of App building Programs out there that can help you do something awesome and make your idea a reality.
But despite that you still need some important planning and methods that’s gonna make your work so simple As you never imagined.
We’ve come up with a three-part guide that will walk you through the steps of profiting from your big idea. Let’s start at the very beginning of how to create an app…
How To Build An App –

ALSO READ: 9. IMPORTANT WAYS TO KEEP YOUR WORDPRESS SITE SAFE.

Step 1: Set a Goal.

So many will believe with me that complex coding and designing is not actually the starting line in app development. If you want to develop an App, step away from any form of technology and get out a pen and paper and define what it is you want to accomplish. Put that your IDEA on paper, that makes it clear and more real to you.

HERE ARE THE LIST OF THINGS YOU HAVE TO PUT DOWN ON PAPER

• How are you going to make it appeal to users?
• What exactly do you want your app to do?
• How will it simplify life for people?
• What problem is it going to solve?
• How will you market your app?
• Who are you making your App for?

In any business, setting Goals are very crucial, not just goals but well defined and clearly set plans. When you don’t work with these things it’s going to frustrate those working with you.
Always create a clear picture of what you want done.

Step 2: Sketch your Ideas.

Never turn your computer yet. This is when you need the paper that has the answers to what you want your app to look like, use it and develop a sketch of what your App will look like.
What you have done is that you’ve moved your idea from mere word to a visual representations. Decide if you are going to give your app away and offer ads to generate money, or are you going to offer it as a paid download. You can also choose the option to offer in app purchases. If that is something you are going to do, make sure you sketch out those ideas as well.

Step 3: Deep Research.

Yes!. Now you can turn your computer on, but not to start designing your app. You still have a few works to do. You have to dig deep and research the competition of your app idea. You may think you have come up with one of a kind IDEA, yes ,but its not all in your favor, chances are that someone has already tried same idea.
At this juncture, there are two things that may happen. NO 1: you can become deflated and give up, or NO 2: you can examine the competition and make your app better. I prefer NO 2: Read the competition’s reviews. What did people like/dislike about the app? Then, use that information to your advantage. Now you have to go back to your pen and paper from steps one and two, and modify and adjust your idea based on what you’ve gotten from your research.
Now you’re done reading and modifying, your research needs to shift focus a bit. It’s time to harness the power of the Internet. Is your app a truly feasible idea? Here’s where you will examine copyright restrictions and possible technical holds ups. This step is crucial because it will save you money in the long run. It doesn’t make sense to go ahead and create an idea that won’t work, so find out the loopholes and fine a way around them.
Next, shift your research focus to sales and marketing. Reflect back to your sketch about how you are going to make money with your app. Are you going to stick with your original idea, or are you going to change it? What is your niche? Are you marketing to teens, parents, children, teachers, travelers, gamers? Determine that targeted audience immediately. It will help you narrow down design ideas that will sell.
Now you’ve exhausted your foresight skills, you can now start to look for design ideas. 99design.com is a great platform for examining new and innovative design ideas. Browse through and see what fits your fancy. Keep your target audience in mind when checking for designs. A good UI- User interface is crucial to your finished product.

Step 4: Wireframe

In the world TECH, a wireframe is a glorified story board. Wireframe is where you take your sketch and your design idea, to give your idea a little more clarity and functionality. This will become the foundation for your apps development, its an important step. So many wireframing websites are out there that you can use to help you bring your sketches to digital life with functionality like click through and icons. The trick is finding one that you like and that is easy for you to use.

Some wireframinig tools :
http://www.axure.com/
https://balsamiq.com/products/mockups/
http://pidoco.com/
http://visio.microsoft.com/
http://www.adobe.com/products/indesign.html?PID=7609893
http://iplotz.com/

Step 5: Start Defining the Back End of Your App

At this point of your App development, you now have the road amp of how you ill love your App to be. It’s time to make use of that roadmap to examine your app functionality..
Using your wireframe, you need to delineate your servers, APIs, and data diagrams. There are some great do-it-yourself app builders that can provide you with the tools to easily do this. Some of them even do if for you. If you are unclear of what this technical jargon means, you should probably use a service that provides hosting and a means of collecting data about your app usage.
Regardless of what method you choose to use to develop your app, it’s important to know that diagrams are crucial because they are created to serve as directions and guidelines for any one who is going to work with you. Also, if you want to overcome any technical difficulties, you should revise your wireframe to reflect any changes.
Check out these sites for your back end services:
www.parse.com
www.applicasa.com
www.kinvey.com

Step 6: Check Your Model

At this point you need to get a different opinions and reviews.
Show your demo to friends, family, and anyone else who is willing to give you constructive criticism. Never waste your time with people who will just tell you, “Wow’’ ‘’powerful’’ ‘’ that’s neat.” Seek out those cynics and critics. Brutal honesty is crucial at this point.
Never be scared look as they are checking out your demo, and do well to watch how they navigate things. At the end, if you need to revise any of the layouts or navigation paths, do so. Always keep your users in mind, and try to follow their thinking, not yours.
Your end goal with this step is to finalize your apps structure and foundation. You need to have the brains of your app working before you start adding design to avoid frustration later in the process.

Step 7: Get Building

Now that you’re done with the foundation work, you can now start to bring the puzzles together for your App building.
First to be done, your developer will set up your servers, databases, and APIs. If you are using a quality [DIY] do-it-yourself app builder, this will be done for you. Do not forget to reflect on the feedback you got from your testers, their critics and recommendations. Modify the apps functionality to reflect any changes you made based on your first phase of testing.
At this point, it’s time to sign up for the stores…….Play stores….?. You need to create an account with Google Play and Apple so that you can get your app on the market. It may take a few days to go through the process, so don’t try to procrastinate this step.
Check out these app building platforms:
• www.biznessapps.com
• www.kony.com
• appery.io
• eachscape.com

Step 8: [UI] Time To Design the Look

Now it’s time to employ the designers to create your UI, user interface. The user interface is a very important part of your app because people are attracted to how things look and how easy they are to navigate. Through the design process, you need to keep the feedback you got from your testers in mind, and you need to make sure the design and the navigation reflect the feedback you got. How to design your app?
If you’ve hired a graphic designer for your app, you will need to get high resolution skins, or visually appealing screens based on your wireframe, for your app.
If you are using a WYSIWYG editor, you need to pick your template and layout for your screens yourself. Remember, always keep that testing feedback in mind when developing the look of your app. You are building for users, not for you!

You may check out these app design agencies:
www.bluefountainmedia.com
http://bigdropinc.com
https://huemor.rocks
www.eight25media.com

Step 9: Test Your App, By yourself.

It’s so essential to test for second time, now by yourself. In this round of testing you will have both and also a UI-user interface to test with. All the screen and categories of your app should properly work this time. And you App should look attractive at this point.

You need to run a battery of tests on your app in its completed form to assure that the UX and the UI- both the look and the feel of the app is actually what your user will expect. ‘ Proto.io’ and’ Pixate’ are great platforms for testing your app.
These programs will allow you to add clickable links to navigate your app. They will help you examine the final layers, interactions, and design of your app as well. You can use the information you get from this testing point and improve your App.
You may be scratching your head and asking, “Didn’t I do this with my wireframe?” The answer is, “Well, kind of.” While this may seem similar to your wireframe, it’s a lot more detailed. Your wireframe was just the skeleton of your app. At this point, your app should be both aesthetically pleasing as well as functioning.

Step 10: Modify and Adjust

Since you have taken your app prototype to test, you now know that there are some more amendments to be made.
Because your app is now a functioning app, you will now call back those who tested your app before now and ask them to repeat the same.
Ask the same people who viewed your app in its development stage to examine it in it’s testing phase as well. Again, open yourself up to constructive criticism, and use the feedback positively. Lastly, ask your developer and your designer to make any changes that you feel would be valuable to your app.

Step 11: Better Testing

You’ve looked at your app through several different lenses, and you think you’ve managed to develop a smoothly functioning, aesthetically pleasing, problem solving app. Now, you need to examine how your app is going to function in a live environment.
Android makes this process simple, while iOS likes to keep things in a controlled environment. There’s pros and cons to both approaches, but the bottom line is you need to jump through one last hoop. You can simply upload your app file on any android device and test it in a live environment. From here on out in your Android app development process, you can monitor your apps progress from your device.
iOS requires you use a platform called TestFlight to beta test your app. Apple is pretty thorough with its directions and instructions for using its beta test platform. A great feature to this beta testing option is that you can invite testers to review your app before taking it live. It’s yet another user lens through which you can view your app

Step 12: You Can Now Release Your App

You’ve made it to the finish line. You’ve brought your idea to fruition, and the last step is to share it with the world. Hopefully, you’ve gone on to solve a major problem. If not, with any luck your app has some features that can simplify or bring enjoyment to someone’s life. Regardless, you’ve accomplished something big. Now it’s time to distribute it!
Android and iOS, again are very different with regard to marketing apps. If you stick with this business, you will see a pattern emerge—Android is a little less strict. Again, there are pros and cons to both approaches, but as an app entrepreneur, you will need to learn the rules for both.
You can simply add your app to the android store. It will not be reviewed right away. You will instantly be selling your app in the Google Play store. iOS, on the other hand, will review your app before it can go live. While there is no set time frame for the Apple team to review your app and push it on the shelves, you can guestimate about a week of waiting.

If you are anxious about getting your app onto the devices of users, you can also publish it in Pre-Apps. This is a great opportunity to have your app viewed by people who like to have a first look at new ideas. Keep in mind, these people are always reviewing up and coming ideas, so their feedback could be great for you. They are familiar with #trendingapps, so I’d advise taking this extra step—if for nothing more than to learn more about the app world.
You need to remember that you still have to sell your app. Just because your app is in the store does not mean you are going to start making millions tomorrow. Marketing is a must. Sadly, marketing cannot just be added onto this guide as “Step 13”. It’s got quite a few steps of its own. So, now that you know how to make an app, I’d advise you to begin researching app marketing strategies so that you can change the world one app at a time!


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Valen Pat
Valen Pat
Is a blogger, a problem solver and a solution provider. I love writing about the trending things, tech developments especially on internet security and blogging

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